Imago







I-mago




I-mago(Imago) is an interactive system representing an "alien" that has a unique communication method of movie projection. Imago's body consists of projector turning, projection and human detection system using ultrasonic sensors. Imago projects its messages in the form of movies on the participant's body in response to their position and speed. Imago aims not to make a system simulating human gesture detection, but to represent the communication situation between two creatures having different/limited communication ways as artwork. Participants experience the Imago's method of communication and ruminate human communication requiring efforts to understand differences. Furthermore, Imago is expected to evoke image-communication, which has been less emphasized since Gutenberg Galaxy, in the participant's mind.

* Please click here to see my paper for ACM Interactive Art Program in ACM Multimedia 2006 conference.
* Click here to see movies.


 






 


The title "Imago" originally means "image" in Latin. Since Jung introduced this term into physiology, it has meant "the individual forms a personality by identifying with imagos that emerge from the collective unconscious, a shared reservoir of mythical figures and scenarios." In Lacan's the Mirror Stage theory, Imago is the image that the infant sees in the mirror, which is the starting point of identifying "I" as the result of an encounter with an other.[2] The title is used to emphasize the Imago's method of communication using movies and the participant's experience as a metaphorical representation of human communication. However, as an art experience completed in many different ways by participants, the connotation of Imago is not restricted to the meaning of the term "imago."